My 3D Character Art book is finally here!
https://dashbook.fr/book/3d-character-art-from-sculpt-to-final-render
After months of work, I’m incredibly happy to share a project that means a lot to me: a complete book dedicated to the creation of 3D characters.
From the first sculpt to the final render, I take you through my full workflow across several projects, covering :
Sculpting, Anatomy, Topologie, UVs, Texturing, Shading, Grooming, Lighting and Rendering
(Zbrush, Maya, Substance Painter, Houdini, Marmoset Toolbag and Arnold)
Along with the techniques and tips I’ve learned throughout my experience as a Character Artist.
The book is now available for pre-order!
The first 150 people to support the project will also have their name printed inside the book as a thank-you for helping make it happen.